2011-07-21

In case you missed it: Lot's of Bag 'o Tricks fun recently

My main gig has been all Silverlight all the time over the last many moons. I've pushed a lot of changes to the Bag 'o Tricks in response.

I've also added the BOT to NuGet.

Here's a lazy man's update--just a copy-paste from the changelog.

Take a look.

Bag of Tricks Change Log

V4.1.0 - 2011-07-20

Lot's of fun now stuff, but no breaking changes! Feels good.
  • Added GetStringComparer extension that takes a CultureInfo
  • Added SelectAdjacentPairs to extensions
  • Added ResourceHelpers extensions to SL assembly
  • Added TryGetTypedValue<> extension
  • Fixed a gnarly bug in SL version of ColorHelper.HsbToRgb
  • Added NextFloat extension method for Random
  • Added ModalControl Closes #23
  • Adjacent pairs methods now take IEnumerable<T> instead of requiring IList<T>

v4.0.0 - 2011-07-08

  • BREAKING - Removed DispatcherExtensions. The implementation was trivial and it brought in all of Reactive Extensions as a dependency, which isn't worth it.
  • Fix for Issue #3 from Larry.

v3.0.0 - 2011-07-08

Because this rev contains non-compatible breaking changes, I'm bumping the version number. If this is annoying, let me know and I'll be more careful.
  • Added command support to DoubleClickBehavior - thanks, Larry
  • Added demo for DoubleClickBehavior
  • Added FilteredObservableEnumerable
  • BREAKING - Using Reactive Extensions for async features

v2.0.0 - 2011-07-05

In the NuGet world, BOT is not three projects: Core, Common, BOT. This allows one to minimize dependencies on external assemblies (mostly Prism) when not needed.
  • BREAKING - Added a Core Silverlight assembly to match the same in WPF
  • BREAKING - Moved DemoCollection back to WPF demo app. This eliminates the dependency on Prism in Core and Common

v1.1.0 - 2011-06-22

Moving to Semantic Versioning. Non-breaking features are added, so we bump minor version number.

Library changes

  • Added Insert method to WeakEnumerable<T>, which puts new items at the beginning of the enumeration. Which makes insertion O(1) instead of O(n)
  • Added SortedObservableEnumerable<T>: because sometimes you'd like a sorted view of an INotifyCollectionChange
  • Added Synchronize extension method. For those times you want to update an OCP with a source collection and a factory

Non-library changes

  • Fixed the WPF demo around property watcher
  • Removed Phone from the main solution (since it remains broken)
  • Added another layer of directories to builds, so there are no longer collisions between Silverlight and WPF build outputs

v1.0.6

  • Added support for critical inner exceptions to IsCritical
  • Moved DispatcherExtensions methods to use SynchronizationContext, which is more general
    • Should likely rename the class to SynchronizationContextExtensions, huh?
  • Naming and param order changes to PropertyChangeWatcher - Breaking Change
  • Clean-up in the SL test project
  • Added test for PropertyChangeWatcher

v1.0.5

  • A mountain of changes to ObservableCollectionPlus<T>
    • Added Reset method - Closes #21
    • Made sort methods safe - Closes #22
    • Added MultiUpdateActive
    • Changed the location of the call to protected AfterMultiUpdate to before raising reset

v1.0.4

  • A mountain of clean-up in demo and test code
  • Added WatchProperty extension method to Extensions
  • NEW PropertyChangeWatcher - Issue #16
  • Added some usage details to InstanceFactory
  • Added Util.ThrowUnless
  • Extensions.GetCustomAttributes -> change param MemberInfo to more generic ICustomAttributeProvider - Issue #19
  • Added AddRange to ObservableCollectionPlus<T> - Issues # 17
  • Some work to get Windows Phone 7 projects to load, although I've hit a snag with sharing generic.xaml between SL4 and Phone - progress towards Issue #18

v1.0.3

  • Much smarter implementation of Util.GetHashCode
  • Added ClearErrors to DataErrorHelper
  • Moved the targets files
  • Removed [DataContract] from Changeable - and cried that serialization support in Silverlight wasn't more flexible
  • AsyncValue: added LoadCommand property and LoadError event - Closes #10